public class Vecmat2JOGL
extends java.lang.Object
Constructor and Description |
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Vecmat2JOGL() |
Modifier and Type | Method and Description |
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static void |
glGet(javax.vecmath.Matrix4d M,
double[] d) |
static void |
glLoadMatrix(float[] d,
javax.vecmath.Matrix4d M) |
static void |
glOrtho(javax.vecmath.Matrix4d O,
double left,
double right,
double bottom,
double top,
double near,
double far) |
static boolean |
glUnproject(double winX,
double winY,
double winZ,
javax.vecmath.Matrix4d model,
javax.vecmath.Matrix4d proj,
int[] view,
javax.vecmath.Vector3d obj) |
static void |
lookAt(javax.vecmath.Matrix4d m,
javax.vecmath.Tuple3f eye,
javax.vecmath.Tuple3f center,
javax.vecmath.Tuple3f up) |
public static void glGet(javax.vecmath.Matrix4d M, double[] d)
public static void glLoadMatrix(float[] d, javax.vecmath.Matrix4d M)
public static void glOrtho(javax.vecmath.Matrix4d O, double left, double right, double bottom, double top, double near, double far)
public static final void lookAt(javax.vecmath.Matrix4d m, javax.vecmath.Tuple3f eye, javax.vecmath.Tuple3f center, javax.vecmath.Tuple3f up)
public static boolean glUnproject(double winX, double winY, double winZ, javax.vecmath.Matrix4d model, javax.vecmath.Matrix4d proj, int[] view, javax.vecmath.Vector3d obj)